Captivate


 * Artifact 3: MCOM 542 Major Captivate Project**

OUTCOME(S) MET:
 * Articulates, applies, and adapts theoretical constructs of effective learning, technology, integration, and assessment.

Major Captivate Project

// 2. Identify 1-3 elements of the artifact and explain why/how they demonstrate mastery. //

This project had four major parts. Collaboration, Creating, Integrating, and Assessment. These //four// elements show a great deal of mastery. Collaborating with another individual on such an intense project shows that I am capable of working in a team. The creation and integration aspects show that I can make a user-friendly module to use in a classroom. This module is for adult learners, 18 years and up. This type of project isn't based on anything learned in the classroom so finding a way to assess that they learned the material took a lot of thought as well.

// 3. How does, will, or could the content of this artifact benefit your instructional audience or professional community? //

This artifact has the possibility of being used by the MCOM department at East Stroudsburg University for incoming students. It could show them some things they may not even realize they are doing in the classroom that could be distracting or impolite. It will help the professors of the MCOM department when these students take a step back and hopefully behave more professionally. // 4. Reflection. What did you learn from the experience when you created the artifact or took the course? // I learned that some group activities can be beneficial and fun. I also learned how to use Captivate, which is fantastic. This software is really hard to use at first, but once you figure it out and remember all the nitty gritty details of how to do something, it is such a great tool for the classroom.